<?xml version="1.0"?> <!-- Original file: Mint-Y Metacity Theme https://github.com/linuxmint/mint-themes/tree/master/src/Mint-Y/metacity-1 --> <metacity_theme> <info> <name>Orchidea</name> <author>andr35</author> <copyright>andr35</copyright> <date>2021</date> <description>Orchidea Metacity theme</description> </info> <!-- meaningfull constants --> <constant name="C_title_focused" value="#ffffff" /> <constant name="C_title_unfocused" value="#ffffff" /> <constant name="C_wm_bg_focused" value="#2C2C2C" /> <constant name="C_wm_bg_unfocused" value="#2C2C2C" /> <constant name="C_wm_border" value="rgba(0,0,0,0.0)" /> <constant name="C_wm_highlight" value="rgba(0,0,0,0.0)" /> <!-- window button colors --> <!-- close, minimize, maximize --> <constant name="C_button_bg_hover" value="#3D3D3D" /> <constant name="C_button_bg_active" value="#555555" /> <constant name="C_button_border_hover" value="#D1D1D1" /> <constant name="C_icon_bg_focused" value="#BEBEBE" /> <constant name="C_icon_bg_unfocused" value="#949494" /> <constant name="C_icon_bg_hover" value="#FDFDFD" /> <constant name="C_icon_bg_active" value="#FDFDFD" /> <!-- geometries --> <frame_geometry name="normal" title_scale="medium" rounded_top_left="18" rounded_top_right="18" rounded_bottom_left="18" rounded_bottom_right="18"> <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="bottom_height" value="0" /> <distance name="left_titlebar_edge" value="2" /> <distance name="right_titlebar_edge" value="2" /> <distance name="title_vertical_pad" value="3" /> <border name="title_border" left="10" right="10" top="0" bottom="0" /> <border name="button_border" left="0" right="0" top="0" bottom="0" /> <distance name="button_width" value="40" /> <distance name="button_height" value="40" /> </frame_geometry> <frame_geometry name="shaded" parent="normal" rounded_top_left="18" rounded_top_right="18" rounded_bottom_left="18" rounded_bottom_right="18" /> <frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="18" rounded_top_right="18" rounded_bottom_left="18" rounded_bottom_right="18" parent="normal"></frame_geometry> <frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="left_titlebar_edge" value="0" /> <distance name="right_titlebar_edge" value="0" /> <distance name="title_vertical_pad" value="2" /> <!-- This needs to be 1 less then the title_vertical_pad on normal state or you'll have bigger buttons --> <distance name="bottom_height" value="1" /> </frame_geometry> <frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal"> <distance name="right_width" value="1" /> <distance name="bottom_height" value="1" /> </frame_geometry> <frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal"> <distance name="left_width" value="1" /> <distance name="bottom_height" value="1" /> </frame_geometry> <frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="18" rounded_top_right="18" rounded_bottom_left="18" rounded_bottom_right="18"> <distance name="title_vertical_pad" value="7" /> <distance name="left_titlebar_edge" value="1" /> <distance name="right_titlebar_edge" value="1" /> <border name="title_border" left="10" right="10" top="0" bottom="0" /> </frame_geometry> <frame_geometry name="small_unfocused" parent="small"></frame_geometry> <frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> <distance name="left_width" value="1" /> <distance name="right_width" value="1" /> <distance name="bottom_height" value="1" /> <border name="title_border" left="10" right="10" top="0" bottom="0" /> <distance name="title_vertical_pad" value="1" /> <distance name="button_height" value="0" /> </frame_geometry> <frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="bottom_height" value="0" /> <distance name="title_vertical_pad" value="0" /> <border name="title_border" left="10" right="10" top="0" bottom="0" /> <distance name="button_height" value="0" /> </frame_geometry> <frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="18" rounded_top_right="18" rounded_bottom_left="18" rounded_bottom_right="18" parent="small"> <distance name="title_vertical_pad" value="5" /> </frame_geometry> <frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="18" rounded_top_right="18" rounded_bottom_left="18" rounded_bottom_right="18" parent="small"> <distance name="title_vertical_pad" value="5" /> </frame_geometry> <!-- drawing operations --> <!-- title --> <draw_ops name="title_focused"> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_focused" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2)) + 1" ellipsize_width="width" color="C_title_focused" /> </draw_ops> <draw_ops name="title_unfocused"> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_unfocused" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2)) + 1" ellipsize_width="width" color="C_title_unfocused" /> </draw_ops> <!-- window decorations --> <draw_ops name="entire_background_focused"> <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="entire_background_unfocused"> <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="titlebar_focused"> <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" /> <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" /> </draw_ops> <draw_ops name="titlebar_unfocused"> <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" /> <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" /> </draw_ops> <draw_ops name="titlebar_max"></draw_ops> <draw_ops name="titlebar_small_focused"></draw_ops> <draw_ops name="titlebar_small_unfocused"></draw_ops> <draw_ops name="border_focused"> <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="false" /> </draw_ops> <draw_ops name="border_unfocused"> <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="false" /> </draw_ops> <draw_ops name="border_tiled_right"> <line x1="0" y1="0" x2="0" y2="height" color="C_wm_border" /> <line x1="1" y1="height-1" x2="width" y2="height-1" color="C_wm_border" /> </draw_ops> <draw_ops name="border_tiled_left"> <line x1="width-1" y1="0" x2="width-1" y2="height" color="C_wm_border" /> <line x1="1" y1="height-1" x2="width" y2="height-1" color="C_wm_border" /> </draw_ops> <draw_ops name="border_max"> <line x1="1" y1="height-1" x2="width" y2="height-1" color="C_wm_border" /> </draw_ops> <!--close--> <draw_ops name="close_focused"> <image filename="close-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="close_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="close-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="close_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="close-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="close_unfocused"> <image filename="close-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="close_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="close-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="close_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="close-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <!--maximize--> <draw_ops name="maximize_focused"> <image filename="max-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="maximize_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="maximize_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="maximize_unfocused"> <image filename="max-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="maximize_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="maximize_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <!--minimize--> <draw_ops name="minimize_focused"> <image filename="min-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="minimize_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="minimize_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="minimize_unfocused"> <image filename="min-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="minimize_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="minimize_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <!--stick--> <draw_ops name="stick_focused"> <image filename="stick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="stick_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="stick_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="stick_unfocused"> <image filename="stick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="stick_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="stick_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <!--unstick--> <draw_ops name="unstick_focused"> <image filename="unstick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unstick_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unstick_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unstick_unfocused"> <image filename="unstick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unstick_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unstick_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <!--shade--> <draw_ops name="shade_focused"> <image filename="shade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="shade_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="shade_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="shade_unfocused"> <image filename="shade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="shade_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="shade_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <!--unshade--> <draw_ops name="unshade_focused"> <image filename="unshade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unshade_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unshade_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unshade_unfocused"> <image filename="unshade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unshade_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unshade_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <!--menu--> <draw_ops name="menu_focused"> <image filename="menu-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="menu_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="menu_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="menu_unfocused"> <image filename="menu-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="menu_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="menu_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> <image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height" /> </draw_ops> <!-- frame styles --> <frame_style name="normal_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_focused" /> <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> <button function="unstick" state="normal" draw_ops="unstick_focused" /> <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> </frame_style> <frame_style name="normal_unfocused" geometry="normal_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_unfocused" /> <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> </frame_style> <frame_style name="normal_max_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_max" /> <piece position="titlebar" draw_ops="titlebar_max" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_focused" /> <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> <button function="unstick" state="normal" draw_ops="unstick_focused" /> <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> </frame_style> <frame_style name="normal_max_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_max" /> <piece position="titlebar" draw_ops="titlebar_max" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_unfocused" /> <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> </frame_style> <frame_style name="normal_max_shaded_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_max" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_focused" /> <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> <button function="unstick" state="normal" draw_ops="unstick_focused" /> <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> </frame_style> <frame_style name="normal_max_shaded_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_max" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_unfocused" /> <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> </frame_style> <frame_style name="dialog_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_focused" /> <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> <button function="unstick" state="normal" draw_ops="unstick_focused" /> <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> </frame_style> <frame_style name="dialog_unfocused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_unfocused" /> <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> </frame_style> <frame_style name="modal_dialog_focused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_focused" /> <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> <button function="unstick" state="normal" draw_ops="unstick_focused" /> <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> </frame_style> <frame_style name="modal_dialog_unfocused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_unfocused" /> <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> </frame_style> <frame_style name="utility_focused" geometry="small"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_small_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_focused" /> <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> <button function="unstick" state="normal" draw_ops="unstick_focused" /> <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> </frame_style> <frame_style name="utility_unfocused" geometry="small_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_small_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_unfocused" /> <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> </frame_style> <frame_style name="border_focused" geometry="border"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"> <draw_ops></draw_ops> </button> <button function="close" state="pressed"> <draw_ops></draw_ops> </button> <button function="maximize" state="normal"> <draw_ops></draw_ops> </button> <button function="maximize" state="pressed"> <draw_ops></draw_ops> </button> <button function="minimize" state="normal"> <draw_ops></draw_ops> </button> <button function="minimize" state="pressed"> <draw_ops></draw_ops> </button> <button function="menu" state="normal"> <draw_ops></draw_ops> </button> <button function="menu" state="pressed"> <draw_ops></draw_ops> </button> <button function="shade" state="normal"> <draw_ops></draw_ops> </button> <button function="shade" state="pressed"> <draw_ops></draw_ops> </button> <button function="unshade" state="normal"> <draw_ops></draw_ops> </button> <button function="unshade" state="pressed"> <draw_ops></draw_ops> </button> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal"> <draw_ops></draw_ops> </button> <button function="stick" state="pressed"> <draw_ops></draw_ops> </button> <button function="unstick" state="normal"> <draw_ops></draw_ops> </button> <button function="unstick" state="pressed"> <draw_ops></draw_ops> </button> </frame_style> <frame_style name="border_unfocused" geometry="border"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"> <draw_ops></draw_ops> </button> <button function="close" state="pressed"> <draw_ops></draw_ops> </button> <button function="maximize" state="normal"> <draw_ops></draw_ops> </button> <button function="maximize" state="pressed"> <draw_ops></draw_ops> </button> <button function="minimize" state="normal"> <draw_ops></draw_ops> </button> <button function="minimize" state="pressed"> <draw_ops></draw_ops> </button> <button function="menu" state="normal"> <draw_ops></draw_ops> </button> <button function="menu" state="pressed"> <draw_ops></draw_ops> </button> <button function="shade" state="normal"> <draw_ops></draw_ops> </button> <button function="shade" state="pressed"> <draw_ops></draw_ops> </button> <button function="unshade" state="normal"> <draw_ops></draw_ops> </button> <button function="unshade" state="pressed"> <draw_ops></draw_ops> </button> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal"> <draw_ops></draw_ops> </button> <button function="stick" state="pressed"> <draw_ops></draw_ops> </button> <button function="unstick" state="normal"> <draw_ops></draw_ops> </button> <button function="unstick" state="pressed"> <draw_ops></draw_ops> </button> </frame_style> <frame_style name="borderless" geometry="borderless"> <button function="close" state="normal"> <draw_ops></draw_ops> </button> <button function="close" state="pressed"> <draw_ops></draw_ops> </button> <button function="maximize" state="normal"> <draw_ops></draw_ops> </button> <button function="maximize" state="pressed"> <draw_ops></draw_ops> </button> <button function="minimize" state="normal"> <draw_ops></draw_ops> </button> <button function="minimize" state="pressed"> <draw_ops></draw_ops> </button> <button function="menu" state="normal"> <draw_ops></draw_ops> </button> <button function="menu" state="pressed"> <draw_ops></draw_ops> </button> <button function="shade" state="normal"> <draw_ops></draw_ops> </button> <button function="shade" state="pressed"> <draw_ops></draw_ops> </button> <button function="unshade" state="normal"> <draw_ops></draw_ops> </button> <button function="unshade" state="pressed"> <draw_ops></draw_ops> </button> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal"> <draw_ops></draw_ops> </button> <button function="stick" state="pressed"> <draw_ops></draw_ops> </button> <button function="unstick" state="normal"> <draw_ops></draw_ops> </button> <button function="unstick" state="pressed"> <draw_ops></draw_ops> </button> </frame_style> <frame_style name="attached_focused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal"> <draw_ops></draw_ops> </button> <button function="close" state="pressed"> <draw_ops></draw_ops> </button> <button function="maximize" state="normal"> <draw_ops></draw_ops> </button> <button function="maximize" state="pressed"> <draw_ops></draw_ops> </button> <button function="minimize" state="normal"> <draw_ops></draw_ops> </button> <button function="minimize" state="pressed"> <draw_ops></draw_ops> </button> <button function="menu" state="normal"> <draw_ops></draw_ops> </button> <button function="menu" state="pressed"> <draw_ops></draw_ops> </button> <button function="shade" state="normal"> <draw_ops></draw_ops> </button> <button function="shade" state="pressed"> <draw_ops></draw_ops> </button> <button function="unshade" state="normal"> <draw_ops></draw_ops> </button> <button function="unshade" state="pressed"> <draw_ops></draw_ops> </button> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal"> <draw_ops></draw_ops> </button> <button function="stick" state="pressed"> <draw_ops></draw_ops> </button> <button function="unstick" state="normal"> <draw_ops></draw_ops> </button> <button function="unstick" state="pressed"> <draw_ops></draw_ops> </button> </frame_style> <frame_style name="attached_unfocused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal"> <draw_ops></draw_ops> </button> <button function="close" state="pressed"> <draw_ops></draw_ops> </button> <button function="maximize" state="normal"> <draw_ops></draw_ops> </button> <button function="maximize" state="pressed"> <draw_ops></draw_ops> </button> <button function="minimize" state="normal"> <draw_ops></draw_ops> </button> <button function="minimize" state="pressed"> <draw_ops></draw_ops> </button> <button function="menu" state="normal"> <draw_ops></draw_ops> </button> <button function="menu" state="pressed"> <draw_ops></draw_ops> </button> <button function="shade" state="normal"> <draw_ops></draw_ops> </button> <button function="shade" state="pressed"> <draw_ops></draw_ops> </button> <button function="unshade" state="normal"> <draw_ops></draw_ops> </button> <button function="unshade" state="pressed"> <draw_ops></draw_ops> </button> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal"> <draw_ops></draw_ops> </button> <button function="stick" state="pressed"> <draw_ops></draw_ops> </button> <button function="unstick" state="normal"> <draw_ops></draw_ops> </button> <button function="unstick" state="pressed"> <draw_ops></draw_ops> </button> </frame_style> <frame_style name="tiled_left_focused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_tiled_left" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_focused" /> <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> <button function="unstick" state="normal" draw_ops="unstick_focused" /> <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> </frame_style> <frame_style name="tiled_left_unfocused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_tiled_left" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_unfocused" /> <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> </frame_style> <frame_style name="tiled_right_focused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_tiled_right" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_focused" /> <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> <button function="unstick" state="normal" draw_ops="unstick_focused" /> <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> </frame_style> <frame_style name="tiled_right_unfocused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_tiled_right" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal" draw_ops="stick_unfocused" /> <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> </frame_style> <!-- placeholder for unimplementated styles--> <frame_style name="blank" geometry="normal"> <button function="close" state="normal"> <draw_ops></draw_ops> </button> <button function="close" state="pressed"> <draw_ops></draw_ops> </button> <button function="maximize" state="normal"> <draw_ops></draw_ops> </button> <button function="maximize" state="pressed"> <draw_ops></draw_ops> </button> <button function="minimize" state="normal"> <draw_ops></draw_ops> </button> <button function="minimize" state="pressed"> <draw_ops></draw_ops> </button> <button function="menu" state="normal"> <draw_ops></draw_ops> </button> <button function="menu" state="pressed"> <draw_ops></draw_ops> </button> <button function="shade" state="normal"> <draw_ops></draw_ops> </button> <button function="shade" state="pressed"> <draw_ops></draw_ops> </button> <button function="unshade" state="normal"> <draw_ops></draw_ops> </button> <button function="unshade" state="pressed"> <draw_ops></draw_ops> </button> <button function="above" state="normal"> <draw_ops></draw_ops> </button> <button function="above" state="pressed"> <draw_ops></draw_ops> </button> <button function="unabove" state="normal"> <draw_ops></draw_ops> </button> <button function="unabove" state="pressed"> <draw_ops></draw_ops> </button> <button function="stick" state="normal"> <draw_ops></draw_ops> </button> <button function="stick" state="pressed"> <draw_ops></draw_ops> </button> <button function="unstick" state="normal"> <draw_ops></draw_ops> </button> <button function="unstick" state="pressed"> <draw_ops></draw_ops> </button> </frame_style> <!-- frame style sets --> <frame_style_set name="normal_style_set"> <frame focus="yes" state="normal" resize="both" style="normal_focused" /> <frame focus="no" state="normal" resize="both" style="normal_unfocused" /> <frame focus="yes" state="maximized" style="normal_max_focused" /> <frame focus="no" state="maximized" style="normal_max_unfocused" /> <frame focus="yes" state="shaded" style="normal_focused" /> <frame focus="no" state="shaded" style="normal_unfocused" /> <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused" /> <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused" /> <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused" /> <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused" /> <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused" /> <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused" /> <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused" /> <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused" /> </frame_style_set> <frame_style_set name="dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="dialog_focused" /> <frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> <frame focus="yes" state="maximized" style="blank" /> <frame focus="no" state="maximized" style="blank" /> <frame focus="yes" state="shaded" style="dialog_focused" /> <frame focus="no" state="shaded" style="dialog_unfocused" /> <frame focus="yes" state="maximized_and_shaded" style="blank" /> <frame focus="no" state="maximized_and_shaded" style="blank" /> </frame_style_set> <frame_style_set name="modal_dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> <frame focus="yes" state="maximized" style="blank" /> <frame focus="no" state="maximized" style="blank" /> <frame focus="yes" state="shaded" style="modal_dialog_focused" /> <frame focus="no" state="shaded" style="modal_dialog_unfocused" /> <frame focus="yes" state="maximized_and_shaded" style="blank" /> <frame focus="no" state="maximized_and_shaded" style="blank" /> </frame_style_set> <frame_style_set name="utility_style_set"> <frame focus="yes" state="normal" resize="both" style="utility_focused" /> <frame focus="no" state="normal" resize="both" style="utility_unfocused" /> <frame focus="yes" state="maximized" style="blank" /> <frame focus="no" state="maximized" style="blank" /> <frame focus="yes" state="shaded" style="utility_focused" /> <frame focus="no" state="shaded" style="utility_unfocused" /> <frame focus="yes" state="maximized_and_shaded" style="blank" /> <frame focus="no" state="maximized_and_shaded" style="blank" /> </frame_style_set> <frame_style_set name="border_style_set"> <frame focus="yes" state="normal" resize="both" style="border_focused" /> <frame focus="no" state="normal" resize="both" style="border_unfocused" /> <frame focus="yes" state="maximized" style="borderless" /> <frame focus="no" state="maximized" style="borderless" /> <frame focus="yes" state="shaded" style="blank" /> <frame focus="no" state="shaded" style="blank" /> <frame focus="yes" state="maximized_and_shaded" style="blank" /> <frame focus="no" state="maximized_and_shaded" style="blank" /> </frame_style_set> <frame_style_set name="attached_style_set"> <frame focus="yes" state="normal" resize="both" style="attached_focused" /> <frame focus="no" state="normal" resize="both" style="attached_unfocused" /> <frame focus="yes" state="maximized" style="blank" /> <frame focus="no" state="maximized" style="blank" /> <frame focus="yes" state="shaded" style="blank" /> <frame focus="no" state="shaded" style="blank" /> <frame focus="yes" state="maximized_and_shaded" style="blank" /> <frame focus="no" state="maximized_and_shaded" style="blank" /> </frame_style_set> <!-- windows --> <window type="normal" style_set="normal_style_set" /> <window type="dialog" style_set="normal_style_set" /> <window type="modal_dialog" style_set="normal_style_set" /> <window type="menu" style_set="utility_style_set" /> <window type="utility" style_set="utility_style_set" /> <window type="border" style_set="border_style_set" /> <window version=">= 3.2" type="attached" style_set="attached_style_set" /> </metacity_theme>